Friday, 1 February 2013

Dead Space 3 Development Team Variant

By Jules Grimm


Any one anticipating a fabulous cooperative fright extravaganza? Because it undoubtedly appears like EA games and Visceral Games are getting set on marketing and advertising Dead Space 3 to all of us. The team at Visceral Games in charge of producing Dead Space 3 have gotten together with Treehouse Brand Stores to bring you a look at the inspiration along with the artwork which joined together to generate this grand version of space woes.

Put together together with various highly sought after Dead Space merchandise items, Dead Space 3 shall kick off along with a "Dev Team edition" of the game and while it's going at about $160 over in America, we will in all probability count on a 63-ish selling price in the UK. This edition will be available from day one of the release of Dead Space 3, but if you are really serious about wanting to have fun with Dead Space 3 earlier than that, theres a Dead Space 3 demo arriving this month on the 22nd of January on X-box Live and PlayStation Network.



General Director connected with Visceral Games, Steve Papoutsis clearly shows "We're super enthusiastic to team-up together with Treehouse and produce something unique for players that are supporting us since the first Dead Space game. All of us, as a team of developers, wanted to put our personalized touch on these exclusive products to ensure that they feel real and meaningful to our enthusiastic fan base."

Here is what you can expect from the Dead Space 3 Dev Team edition:

Tin Collector's Case: This specific case is covered with secrets not to mention trivia from all Dead Space video games, debossed using full color art based on the creations from Ben Wanat (Creative Director for Dead Space 3) and also Dino Ignacio (User interface Artist for Dead Space 3).

Serrano's Journal: Doctor. Earl Serrano's diary filled with indicators and haunting artwork of the findings upon Tau Volantis has come to life by using outstanding content by Chuck Beaver (Story Developer on Dead Space 3).

Art Book: A 4.75"x6.5" hardbound handbook made up of ninety six spectacular full color pages, plus exclusive material from the actual Dead Space artwork division headed by Alex Muscat (Art Manager for Dead Space 3).

Flip Book "Data Pad:" A suitable 10"x7" guide which includes a steel cover which contains nine graphic sets created using transparent PET cover sheets over heavy-weight cardstock. The flip guide was built by Dino Ignacio being a well-designed prop version of the Dead Space User Interface in the video game.

Marker Statue: A new 8" hand-sculpted, custom-molded polyresin figurine that's painted in metal paints to replicate the maddening glyphs from the Black Marker.

Med-Pack: This particular med-pack in the video game is recreated as a fourteen ounce. PET normal water bottle, good for transporting your own refreshment of choice.

Poster Pack: Some three 5"x10" single-sided posters copying the nostalgic paper prints seen during Dead Space 3 which illustrate an more mature age in space travel.

Postcard Set: A collection of half a dozen 3.75"x6" Peng themed post cards, double-sided with art work on the front as well as Dead Space-branded postcard information on the rear.




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