Saturday, 3 May 2014

How Video Games Helped Art

By Robert Sutter


Anyone can make the argument that gaming is a form of art, which has quite a bit of support backing it as well. However, did you know that video games might be able to help those who have interests in certain fields, drawing included amongst them? It might seem hard to believe but there are actually a number of reasons as to why this is. With various examples seen in the realm of gaming, I believe that it is time to cover them with the utmost emphasis.

It's clear that there have been a number of video games that incorporated artistic elements into them and one of the earliest examples, in my view, was "Mario Paint." For those who do not know, "Mario Paint" was a Super Nintendo title from the early 90's and it included an actual mouse, which was cutting-edge at the time. The game itself included a number of smaller programs that included, but were not limited to, animation and music. It was less functional, yes, but it provided entertainment and educational value alike.

It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.

If you think that Nintendo was the only company to set its sights on art, though, you would be mistaken. While this particular entity is not exactly as prominent as Nintendo, the uDraw gaming tablet is still a recent addition that deserves to have attention brought to it. It is clear that this was made to be more of an educational device, especially when given the fact that SpongeBob SquarePants and Marvel, to name a couple of entities, have had games of their own released with it. Nonetheless, it can potentially provide budding artists with a strong starting point.

As one can see, the incorporation of art into video games is not exactly as far-fetched as one might expect. In fact, there have been quite a few examples of this being done in the right way - as was the case with "Art Academy" - and this deserves high praise. If you are someone who has an interest in both of these fields, perhaps you have taken part in these examples of assistance in gaming. If you have not checked out these games, maybe your interest has been, at the very least, elevated.




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